Our games are all mission based – that is, you will have a specific objective you need to accomplish that goes along with the story. We find this much more interesting than simply trying to leave a room.
We also work hard to create unique ways to run game timers, hints, and game master interactions to attempt to make the entire experience as immersive and seamless as possible.
Raid the Bunker. Recover the Artifact. Win the War.
In the midst of WWII, your Allied special ops team is tasked with recovering a mysterious and dangerous artifact from a secret enemy vault. You will be briefed by command on mission-critical details beforehand, but one thing is for sure — the stakes are high for this one.
Read the mission-critical details here.
Trust No One. Question Everything. Uncover the Truth.
Do you blindly believe? Or do you question what you are told? Are you ready to find out the truth? Beware THEY are watching, once you go down this path there may be no turning back… Still interested?
Find out if you really want to play here.
Face the Trials. Pull the Sword. Rule Camelot.
The great King Arthur and his knights came to the end of their reign. They had a final gathering where they crafted a series of challenges to leave behind. Merlin sealed the sword Excalibur back in its stone, where it now awaits a worthy champion.
See what trials lay ahead of you here.